Global Gaming Headset Market 2020 by Manufacturers, Regions, Type and Application, Forecast to 2025

  • ID:PD041596
  • June 2020
  • GIR (Global Info Research)
                          

The Global Gaming Headset Market Report is equipped with market data from 2015 to 2025. The report gives a market overview covering key drivers and risks factors. The report is bifurcated by top global manufactures mentioning sales, revenue and prices as applicable. It also evaluates the competitive scenario of the leading players. The report expands to cover regional market data along with type and application. The report forecasts sales and revenue from 2020 to 2025. The detailed sales channel is also covered in the study.

The Gaming Headset market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

The most likely (base case) scenario is that the global Gaming Headset sales will be xx in 2020 from Gaming Headset million in 2019, with a change xx% between 2019 and 2020. In addition, based on the latest study, it is to predict that the Covid-19 will be under control in key countries like the United States, Western Europe, East Asia, by the end of Q2 (June), and will resume normal production in Q3 and Q4, the global Gaming Headset market size is expected to grow at xx% or more annually for the next five years.

This report also researches and evaluates the impact of Covid-19 outbreak on the Gaming Headset industry, involving potential opportunity and challenges, drivers and risks. We present the impact assessment of Covid-19 effects on Gaming Headset and market growth forecast based on different scenario (optimistic, pessimistic, very optimistic, most likely etc.).

Market Segmentation
Gaming Headset market is split by Type and by Application. For the period 2015-2025, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

By Type, Gaming Headset market has been segmented into

  • Supra-Aural
  • Circumaural
  • Canalphones
  • Backphones
  • Others

By Application, Gaming Headset has been segmented into:
  • Wired USB/Analog 3.5mm
  • Wireless USB Transmitter
  • Near Field Communication (NFC)
  • Others

Regions and Countries Level Analysis
Regional analysis is another highly comprehensive part of the research and analysis study of the global Gaming Headset market presented in the report. This section sheds light on the sales growth of different regional and country-level Gaming Headset markets. For the historical and forecast period 2015 to 2025, it provides detailed and accurate country-wise volume analysis and region-wise market size analysis of the global Gaming Headset market.

The report offers in-depth assessment of the growth and other aspects of the Gaming Headset market in important countries (regions), including:
  • North America (United States, Canada and Mexico)
  • Europe (Germany, France, UK, Russia and Italy)
  • Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
  • South America (Brazil, Argentina, etc.)
  • Middle East & Africa (Saudi Arabia, Egypt, Nigeria and South Africa)

Competitive Landscape and Gaming Headset Market Share Analysis
Gaming Headset competitive landscape provides details by vendors, including company overview, company total revenue (financials), market potential, global presence, Gaming Headset sales and revenue generated, market share, price, production sites and facilities, SWOT analysis, product launch. For the period 2015-2020, this study provides the Gaming Headset sales, revenue and market share for each player covered in this report.

The major players covered in Gaming Headset are:
  • Turtle Beach
  • Logitech
  • PDP-Pelican
  • Sony
  • Plantronics
  • Sennheiser
  • SteelSeries
  • Microsoft (XBOX)
  • Skullcandy
  • Somic
  • Corsair
  • Accessories 4 Technology
  • Audio-Technica
  • Kotion Electronic
  • Mad Catz-TRITTON
  • Big Ben
  • Creative Technology
  • Trust International
  • Gioteck
  • Cooler Master
  • Hama GmbH
  • Genius
  • Thrustmaster
  • Razer

Among other players domestic and global, Gaming Headset market share data is available for global, North America, Europe, Asia-Pacific, Middle East and Africa and South America separately. 

The content of the study subjects, includes a total of 15 chapters:
Chapter 1, to describe Gaming Headset product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top manufacturers of Gaming Headset, with price, sales, revenue and global market share of Gaming Headset in 2018 and 2019.
Chapter 3, the Gaming Headset competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the Gaming Headset breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2015 to 2020.
Chapter 5, 6, 7, 8 and 9, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2015 to 2020.
Chapter 10 and 11, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2015 to 2020.
Chapter 12, Gaming Headset market forecast, by regions, type and application, with sales and revenue, from 2020 to 2025.
Chapter 13, 14 and 15, to describe Gaming Headset sales channel, distributors, customers, research findings and conclusion, appendix and data source.

Table of Contents
 
1 Market Overview
1.1 Gaming Headset Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global Gaming Headset Revenue by Type: 2015 VS 2019 VS 2025
1.2.2 Supra-Aural
1.2.3 Circumaural
1.2.4 Canalphones
1.2.5 Backphones
1.2.6 Others
1.3 Market Analysis by Application
1.3.1 Overview: Global Gaming Headset Revenue by Application: 2015 VS 2019 VS 2025
1.3.2 Wired USB/Analog 3.5mm
1.3.3 Wireless USB Transmitter
1.3.4 Near Field Communication (NFC)
1.3.5 Others
1.4 Overview of Global Gaming Headset Market
1.4.1 Global Gaming Headset Market Status and Outlook (2015-2025)
1.4.2 North America (United States, Canada and Mexico)
1.4.3 Europe (Germany, France, United Kingdom, Russia and Italy)
1.4.4 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
1.4.5 South America, Middle East & Africa
1.5 Market Dynamics
1.5.1 Market Opportunities
1.5.2 Market Risk
1.5.3 Market Driving Force
1.6 COVID-19 Outbreak: Gaming Headset Industry Impact
1.6.1 COVID-19 Potential Implications for the Gaming Headset
1.6.1.1 Scenario One: Very Optimistic: COVID-19 has No Influence on Gaming Headset
1.6.1.2 Scenario Two: Optimistic: COVID-19 Will Be Under Control by the End of April
1.6.1.3 Scenario Three: Gloomy: COVID-19 Will Be Under Control Between Q3 and Q4
1.6.1.4 Scenario Four: Most Likely: COVID-19 Will Be Under Control by the End of Q2
1.6.2 Opportunity Analysis in Covid-19 Crisis
1.6.3 Market Risk and Restraints
1.6.4 Market Driving Force
2 Manufacturers Profiles
2.1 Turtle Beach
2.1.1 Turtle Beach Details
2.1.2 Turtle Beach Major Business and Total Revenue (Financial Highlights) Analysis
2.1.3 Turtle Beach SWOT Analysis
2.1.4 Turtle Beach Product and Services
2.1.5 Turtle Beach Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.2 Logitech
2.2.1 Logitech Details
2.2.2 Logitech Major Business and Total Revenue (Financial Highlights) Analysis
2.2.3 Logitech SWOT Analysis
2.2.4 Logitech Product and Services
2.2.5 Logitech Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.3 PDP-Pelican
2.3.1 PDP-Pelican Details
2.3.2 PDP-Pelican Major Business and Total Revenue (Financial Highlights) Analysis
2.3.3 PDP-Pelican SWOT Analysis
2.3.4 PDP-Pelican Product and Services
2.3.5 PDP-Pelican Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.4 Sony
2.4.1 Sony Details
2.4.2 Sony Major Business and Total Revenue (Financial Highlights) Analysis
2.4.3 Sony SWOT Analysis
2.4.4 Sony Product and Services
2.4.5 Sony Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.5 Plantronics
2.5.1 Plantronics Details
2.5.2 Plantronics Major Business and Total Revenue (Financial Highlights) Analysis
2.5.3 Plantronics SWOT Analysis
2.5.4 Plantronics Product and Services
2.5.5 Plantronics Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.6 Sennheiser
2.6.1 Sennheiser Details
2.6.2 Sennheiser Major Business and Total Revenue (Financial Highlights) Analysis
2.6.3 Sennheiser SWOT Analysis
2.6.4 Sennheiser Product and Services
2.6.5 Sennheiser Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.7 SteelSeries
2.7.1 SteelSeries Details
2.7.2 SteelSeries Major Business and Total Revenue (Financial Highlights) Analysis
2.7.3 SteelSeries SWOT Analysis
2.7.4 SteelSeries Product and Services
2.7.5 SteelSeries Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.8 Microsoft (XBOX)
2.8.1 Microsoft (XBOX) Details
2.8.2 Microsoft (XBOX) Major Business and Total Revenue (Financial Highlights) Analysis
2.8.3 Microsoft (XBOX) SWOT Analysis
2.8.4 Microsoft (XBOX) Product and Services
2.8.5 Microsoft (XBOX) Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.9 Skullcandy
2.9.1 Skullcandy Details
2.9.2 Skullcandy Major Business and Total Revenue (Financial Highlights) Analysis
2.9.3 Skullcandy SWOT Analysis
2.9.4 Skullcandy Product and Services
2.9.5 Skullcandy Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.10 Somic
2.10.1 Somic Details
2.10.2 Somic Major Business and Total Revenue (Financial Highlights) Analysis
2.10.3 Somic SWOT Analysis
2.10.4 Somic Product and Services
2.10.5 Somic Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.11 Corsair
2.11.1 Corsair Details
2.11.2 Corsair Major Business and Total Revenue (Financial Highlights) Analysis
2.11.3 Corsair SWOT Analysis
2.11.4 Corsair Product and Services
2.11.5 Corsair Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.12 Accessories 4 Technology
2.12.1 Accessories 4 Technology Details
2.12.2 Accessories 4 Technology Major Business and Total Revenue (Financial Highlights) Analysis
2.12.3 Accessories 4 Technology SWOT Analysis
2.12.4 Accessories 4 Technology Product and Services
2.12.5 Accessories 4 Technology Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.13 Audio-Technica
2.13.1 Audio-Technica Details
2.13.2 Audio-Technica Major Business and Total Revenue (Financial Highlights) Analysis
2.13.3 Audio-Technica SWOT Analysis
2.13.4 Audio-Technica Product and Services
2.13.5 Audio-Technica Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.14 Kotion Electronic
2.14.1 Kotion Electronic Details
2.14.2 Kotion Electronic Major Business and Total Revenue (Financial Highlights) Analysis
2.14.3 Kotion Electronic SWOT Analysis
2.14.4 Kotion Electronic Product and Services
2.14.5 Kotion Electronic Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.15 Mad Catz-TRITTON
2.15.1 Mad Catz-TRITTON Details
2.15.2 Mad Catz-TRITTON Major Business and Total Revenue (Financial Highlights) Analysis
2.15.3 Mad Catz-TRITTON SWOT Analysis
2.15.4 Mad Catz-TRITTON Product and Services
2.15.5 Mad Catz-TRITTON Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.16 Big Ben
2.16.1 Big Ben Details
2.16.2 Big Ben Major Business and Total Revenue (Financial Highlights) Analysis
2.16.3 Big Ben SWOT Analysis
2.16.4 Big Ben Product and Services
2.16.5 Big Ben Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.17 Creative Technology
2.17.1 Creative Technology Details
2.17.2 Creative Technology Major Business and Total Revenue (Financial Highlights) Analysis
2.17.3 Creative Technology SWOT Analysis
2.17.4 Creative Technology Product and Services
2.17.5 Creative Technology Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.18 Trust International
2.18.1 Trust International Details
2.18.2 Trust International Major Business and Total Revenue (Financial Highlights) Analysis
2.18.3 Trust International SWOT Analysis
2.18.4 Trust International Product and Services
2.18.5 Trust International Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.19 Gioteck
2.19.1 Gioteck Details
2.19.2 Gioteck Major Business and Total Revenue (Financial Highlights) Analysis
2.19.3 Gioteck SWOT Analysis
2.19.4 Gioteck Product and Services
2.19.5 Gioteck Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.20 Cooler Master
2.20.1 Cooler Master Details
2.20.2 Cooler Master Major Business and Total Revenue (Financial Highlights) Analysis
2.20.3 Cooler Master SWOT Analysis
2.20.4 Cooler Master Product and Services
2.20.5 Cooler Master Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.21 Hama GmbH
2.21.1 Hama GmbH Details
2.21.2 Hama GmbH Major Business and Total Revenue (Financial Highlights) Analysis
2.21.3 Hama GmbH SWOT Analysis
2.21.4 Hama GmbH Product and Services
2.21.5 Hama GmbH Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.22 Genius
2.22.1 Genius Details
2.22.2 Genius Major Business and Total Revenue (Financial Highlights) Analysis
2.22.3 Genius SWOT Analysis
2.22.4 Genius Product and Services
2.22.5 Genius Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.23 Thrustmaster
2.23.1 Thrustmaster Details
2.23.2 Thrustmaster Major Business and Total Revenue (Financial Highlights) Analysis
2.23.3 Thrustmaster SWOT Analysis
2.23.4 Thrustmaster Product and Services
2.23.5 Thrustmaster Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.24 Razer
2.24.1 Razer Details
2.24.2 Razer Major Business and Total Revenue (Financial Highlights) Analysis
2.24.3 Razer SWOT Analysis
2.24.4 Razer Product and Services
2.24.5 Razer Gaming Headset Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
3 Sales, Revenue and Market Share by Manufacturer
3.1 Global Gaming Headset Sales and Market Share by Manufacturer (2018-2019)
3.2 Global Gaming Headset Revenue and Market Share by Manufacturer (2018-2019)
3.3 Market Concentration Rate
3.3.1 Top 3 Gaming Headset Manufacturer Market Share in 2019
3.3.2 Top 6 Gaming Headset Manufacturer Market Share in 2019
3.4 Market Competition Trend
4 Global Market Analysis by Regions
4.1 Global Gaming Headset Sales, Revenue and Market Share by Regions
4.1.1 Global Gaming Headset Sales and Market Share by Regions (2015-2020)
4.1.2 Global Gaming Headset Revenue and Market Share by Regions (2015-2020)
4.2 North America Gaming Headset Sales and Growth Rate (2015-2020)
4.3 Europe Gaming Headset Sales and Growth Rate (2015-2020)
4.4 Asia-Pacific Gaming Headset Sales and Growth Rate (2015-2020)
4.5 South America Gaming Headset Sales and Growth Rate (2015-2020)
4.6 Middle East and Africa Gaming Headset Sales and Growth Rate (2015-2020)
5 North America by Country
5.1 North America Gaming Headset Sales, Revenue and Market Share by Country
5.1.1 North America Gaming Headset Sales and Market Share by Country (2015-2020)
5.1.2 North America Gaming Headset Revenue and Market Share by Country (2015-2020)
5.2 United States Gaming Headset Sales and Growth Rate (2015-2020)
5.3 Canada Gaming Headset Sales and Growth Rate (2015-2020)
5.4 Mexico Gaming Headset Sales and Growth Rate (2015-2020)
6 Europe by Country
6.1 Europe Gaming Headset Sales, Revenue and Market Share by Country
6.1.1 Europe Gaming Headset Sales and Market Share by Country (2015-2020)
6.1.2 Europe Gaming Headset Revenue and Market Share by Country (2015-2020)
6.2 Germany Gaming Headset Sales and Growth Rate (2015-2020)
6.3 UK Gaming Headset Sales and Growth Rate (2015-2020)
6.4 France Gaming Headset Sales and Growth Rate (2015-2020)
6.5 Russia Gaming Headset Sales and Growth Rate (2015-2020)
6.6 Italy Gaming Headset Sales and Growth Rate (2015-2020)
7 Asia-Pacific by Regions
7.1 Asia-Pacific Gaming Headset Sales, Revenue and Market Share by Regions
7.1.1 Asia-Pacific Gaming Headset Sales and Market Share by Regions (2015-2020)
7.1.2 Asia-Pacific Gaming Headset Revenue and Market Share by Regions (2015-2020)
7.2 China Gaming Headset Sales and Growth Rate (2015-2020)
7.3 Japan Gaming Headset Sales and Growth Rate (2015-2020)
7.4 Korea Gaming Headset Sales and Growth Rate (2015-2020)
7.5 India Gaming Headset Sales and Growth Rate (2015-2020)
7.6 Southeast Asia Gaming Headset Sales and Growth Rate (2015-2020)
7.7 Australia Gaming Headset Sales and Growth Rate (2015-2020)
8 South America by Country
8.1 South America Gaming Headset Sales, Revenue and Market Share by Country
8.1.1 South America Gaming Headset Sales and Market Share by Country (2015-2020)
8.1.2 South America Gaming Headset Revenue and Market Share by Country (2015-2020)
8.2 Brazil Gaming Headset Sales and Growth Rate (2015-2020)
8.3 Argentina Gaming Headset Sales and Growth Rate (2015-2020)
9 Middle East & Africa by Countries
9.1 Middle East & Africa Gaming Headset Sales, Revenue and Market Share by Country
9.1.1 Middle East & Africa Gaming Headset Sales and Market Share by Country (2015-2020)
9.1.2 Middle East & Africa Gaming Headset Revenue and Market Share by Country (2015-2020)
9.2 Saudi Arabia Gaming Headset Sales and Growth Rate (2015-2020)
9.3 Turkey Gaming Headset Sales and Growth Rate (2015-2020)
9.4 Egypt Gaming Headset Sales and Growth Rate (2015-2020)
9.5 South Africa Gaming Headset Sales and Growth Rate (2015-2020)
10 Market Segment by Type
10.1 Global Gaming Headset Sales and Market Share by Type (2015-2020)
10.2 Global Gaming Headset Revenue and Market Share by Type (2015-2020)
10.3 Global Gaming Headset Price by Type (2015-2020)
11 Global Gaming Headset Market Segment by Application
11.1 Global Gaming Headset Sales Market Share by Application (2015-2020)
11.2 Global Gaming Headset Revenue Market Share by Application (2015-2020)
11.3 Global Gaming Headset Price by Application (2015-2020)
12 Market Forecast
12.1 Global Gaming Headset Sales, Revenue and Growth Rate (2021-2025)
12.2 Gaming Headset Market Forecast by Regions (2021-2025)
12.2.1 North America Gaming Headset Market Forecast (2021-2025)
12.2.2 Europe Gaming Headset Market Forecast (2021-2025)
12.2.3 Asia-Pacific Gaming Headset Market Forecast (2021-2025)
12.2.4 South America Gaming Headset Market Forecast (2021-2025)
12.2.5 Middle East & Africa Gaming Headset Market Forecast (2021-2025)
12.3 Gaming Headset Market Forecast by Type (2021-2025)
12.3.1 Global Gaming Headset Sales Forecast by Type (2021-2025)
12.3.2 Global Gaming Headset Market Share Forecast by Type (2021-2025)
12.4 Gaming Headset Market Forecast by Application (2021-2025)
12.4.1 Global Gaming Headset Sales Forecast by Application (2021-2025)
12.4.2 Global Gaming Headset Market Share Forecast by Application (2021-2025)
13 Sales Channel, Distributors, Traders and Dealers
13.1 Sales Channel
13.1.1 Direct Marketing
13.1.2 Indirect Marketing
13.2 Distributors, Traders and Dealers
14 Research Findings and Conclusion
15 Appendix
15.1 Methodology
15.2 Data Source
15.3 Disclaimer
15.4 About US

Related Categories
Consumer Goods
Related Reports
Global Wedding Dress Sales Market Report 2018

The Global Wedding Dress Sales Market report is a recent research added by DecisionDatabases.com, offers critical insight into the market dynamic. This  read more..


Global Car Wax Market Insights, Forecast to 2025

Car Wax Market Research Report offered by DecisionDatabases.com provides a detailed study on the industrial development of the market under the forecast  read more..


Global Commercial Toaster Market Research Report 2017

The Commercial Toaster Market Research Report provides a detailed market overview along with the analysis of industry’s gross margin, cost  read more..


Global Steam Ovens Market Insights, Forecast to 2025

Steam Ovens Market Research Report offered by DecisionDatabases.com provides a detailed study on the industrial development of the market under the  read more..


Global Surface Disinfectant Market Report 2018-2025

The Global Surface Disinfectant Market report is a recent research added by DecisionDatabases.com, offers critical insight into the market dynamic. This  read more..


Global Gas Barbecues Machine Market Research Report 2017

The Gas Barbecues Machine Market Research Report provides a detailed market overview along with the analysis of industry’s gross margin, cost  read more..


Global Sensor Faucet Market Research Report 2019

The Global Sensor Faucet market report is a recent research added by DecisionDatabases.com, offers critical insight into the Market dynamic. This report  read more..


Asia-Pacific Air Multiplier Market Report 2018-2025

The Asia-Pacific Air Multiplier market research report is the study prepared by analysts, which contain a detailed analysis of drivers, restraints, and  read more..


Global Tobacco Market Research Report

The report on the Global Tobacco Market gives an estimation of the development of the market based on historical studies and also provides forecasts on  read more..


Global Laundry Combo Market Research Report 2017

The Laundry Combo Market Research Report provides a detailed market overview along with the analysis of industry’s gross margin, cost structure,  read more..