Global Licensed Merchandise Market 2020 by Company, Regions, Type and Application, Forecast to 2025

  • ID:PD033122
  • September 2020
  • GIR (Global Info Research)
                          

The Global Licensed Merchandise Market Report is equipped with market data from 2015 to 2025. The report gives a market overview covering key drivers and risks factors. The report is bifurcated by top global manufactures mentioning sales, revenue and prices as applicable. It also evaluates the competitive scenario of the leading players. The report expands to cover regional market data along with type and application. The report forecasts sales and revenue from 2020 to 2025. The detailed sales channel is also covered in the study.

The Licensed Merchandise market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

The global Licensed Merchandise market size is expected to gain market growth in the forecast period of 2020 to 2025, with a CAGR of 4.6%% in the forecast period of 2020 to 2025 and will expected to reach USD 375280 million by 2025, from USD 313570 million in 2019.

Market Segmentation
Licensed Merchandise market is split by Type and by Application. For the period 2015-2025, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

By Type, Licensed Merchandise market has been segmented into:

  • Apparels
  • Toys
  • Accessories
  • Home Decoration
  • Software/Video Games
  • Food and Beverage
  • Others

By Application, Licensed Merchandise has been segmented into:
  • Entertainment
  • Corporate Trademarks/Brand
  • Fashion
  • Sports
  • Others

Regions and Countries Level Analysis
Regional analysis is another highly comprehensive part of the research and analysis study of the global Licensed Merchandise market presented in the report. This section sheds light on the sales growth of different regional and country-level Licensed Merchandise markets. For the historical and forecast period 2015 to 2025, it provides detailed and accurate country-wise volume analysis and region-wise market size analysis of the global Licensed Merchandise market.

The report offers in-depth assessment of the growth and other aspects of the Licensed Merchandise market in important countries (regions), including:
  • North America (United States, Canada and Mexico)
  • Europe (Germany, France, UK, Russia and Italy)
  • Asia-Pacific (China, Japan, Korea, India, Southeast Asia and Australia)
  • South America (Brazil, Argentina, Colombia)
  • Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Competitive Landscape and Licensed Merchandise Market Share Analysis
Licensed Merchandise competitive landscape provides details by vendors, including company overview, company total revenue (financials), market potential, global presence, Licensed Merchandise sales and revenue generated, market share, price, production sites and facilities, SWOT analysis, product launch. For the period 2015-2020, this study provides the Licensed Merchandise sales, revenue and market share for each player covered in this report.

The major players covered in Licensed Merchandise are:
  • The Walt Disney Company
  • Major League Baseball
  • Iconix Brand Group
  • Meredith Corporation
  • Nickelodeon
  • PVH Corp.
  • Sanrio
  • Universal Brand Development
  • Authentic Brands Group
  • IMG College (Collegiate Licensing Company)
  • Electrolux
  • The Pok√©mon Company International
  • Sequential Brands Group
  • Ferrari
  • National Football League
  • National Basketball Association
  • Westinghouse
  • Procter & Gamble
  • Warner Bros. Consumer Products
  • General Motors
  • PGA Tour
  • Ralph Lauren
  • Stanley Black & Decker
  • The Hershey Company
  • Sunkist Growers
  • BBC Worldwide
  • WWE
  • Mattel
  • National Hockey League
  • Ford Motor Company

Among other players domestic and global, Licensed Merchandise market share data is available for global, North America, Europe, Asia-Pacific, Middle East & Africa and South America separately.

There are 14 Chapters to deeply display the Global Licensed Merchandise market.
1 Licensed Merchandise Market Overview
2 Company Profiles
3 Market Competition by Players
4 Market Size by Regions
5 North America Licensed Merchandise Revenue by Countries
6 Europe Licensed Merchandise Revenue by Countries
7 Asia-Pacific Licensed Merchandise Revenue by Countries
8 South America Licensed Merchandise Revenue by Countries
9 Middle East & Africa Revenue Licensed Merchandise by Countries
10 Market Size Segment by Type
11 Global Licensed Merchandise Market Segment by Application
12 Global Licensed Merchandise Market Size Forecast (2021-2025)
13 Research Findings and Conclusion
14 Appendix

Table of Contents

1 Licensed Merchandise Market Overview
1.1 Product Overview and Scope of Licensed Merchandise
1.2 Classification of Licensed Merchandise by Type
1.2.1 Global Licensed Merchandise Revenue by Type
1.2.2 Global Licensed Merchandise Revenue Market Share by Type in 2019
1.2.3 Apparels
1.2.4 Toys
1.2.5 Accessories
1.2.6 Home Decoration
1.2.7 Software/Video Games
1.2.8 Food and Beverage
1.2.9 Others
1.3 Global Licensed Merchandise Market by Application
1.3.1 Overview: Global Licensed Merchandise Revenue by Application
1.3.2 Entertainment
1.3.3 Corporate Trademarks/Brand
1.3.4 Fashion
1.3.5 Sports
1.3.6 Others
1.4 Global Licensed Merchandise Market by Regions
1.4.1 Global Licensed Merchandise Market Size by Regions
1.4.2 Global Market Size of Licensed Merchandise (2015-2025)
1.4.3 North America (USA, Canada and Mexico) Licensed Merchandise Status and Prospect (2015-2025)
1.4.4 Europe (Germany, France, UK, Russia and Italy) Licensed Merchandise Status and Prospect (2015-2025)
1.4.5 Asia-Pacific (China, Japan, Korea, India and Southeast Asia) Licensed Merchandise Status and Prospect (2015-2025)
1.4.6 South America (Brazil, Argentina, Colombia) Licensed Merchandise Status and Prospect (2015-2025)
1.4.7 Middle East & Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa) Licensed Merchandise Status and Prospect (2015-2025)
2 Company Profiles
2.1 The Walt Disney Company
2.1.1 The Walt Disney Company Details
2.1.2 The Walt Disney Company Major Business
2.1.3 The Walt Disney Company SWOT Analysis
2.1.4 The Walt Disney Company Product and Services
2.1.5 The Walt Disney Company Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.2 Major League Baseball
2.2.1 Major League Baseball Details
2.2.2 Major League Baseball Major Business
2.2.3 Major League Baseball SWOT Analysis
2.2.4 Major League Baseball Product and Services
2.2.5 Major League Baseball Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.3 Iconix Brand Group
2.3.1 Iconix Brand Group Details
2.3.2 Iconix Brand Group Major Business
2.3.3 Iconix Brand Group SWOT Analysis
2.3.4 Iconix Brand Group Product and Services
2.3.5 Iconix Brand Group Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.4 Meredith Corporation
2.4.1 Meredith Corporation Details
2.4.2 Meredith Corporation Major Business
2.4.3 Meredith Corporation SWOT Analysis
2.4.4 Meredith Corporation Product and Services
2.4.5 Meredith Corporation Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.5 Nickelodeon
2.5.1 Nickelodeon Details
2.5.2 Nickelodeon Major Business
2.5.3 Nickelodeon SWOT Analysis
2.5.4 Nickelodeon Product and Services
2.5.5 Nickelodeon Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.6 PVH Corp.
2.6.1 PVH Corp. Details
2.6.2 PVH Corp. Major Business
2.6.3 PVH Corp. Product and Services
2.6.4 PVH Corp. Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.7 Sanrio
2.7.1 Sanrio Details
2.7.2 Sanrio Major Business
2.7.3 Sanrio Product and Services
2.7.4 Sanrio Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.8 Universal Brand Development
2.8.1 Universal Brand Development Details
2.8.2 Universal Brand Development Major Business
2.8.3 Universal Brand Development Product and Services
2.8.4 Universal Brand Development Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.9 Authentic Brands Group
2.9.1 Authentic Brands Group Details
2.9.2 Authentic Brands Group Major Business
2.9.3 Authentic Brands Group Product and Services
2.9.4 Authentic Brands Group Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.10 IMG College (Collegiate Licensing Company)
2.10.1 IMG College (Collegiate Licensing Company) Details
2.10.2 IMG College (Collegiate Licensing Company) Major Business
2.10.3 IMG College (Collegiate Licensing Company) Product and Services
2.10.4 IMG College (Collegiate Licensing Company) Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.11 Electrolux
2.11.1 Electrolux Details
2.11.2 Electrolux Major Business
2.11.3 Electrolux Product and Services
2.11.4 Electrolux Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.12 The Pokémon Company International
2.12.1 The Pokémon Company International Details
2.12.2 The Pokémon Company International Major Business
2.12.3 The Pokémon Company International Product and Services
2.12.4 The Pokémon Company International Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.13 Sequential Brands Group
2.13.1 Sequential Brands Group Details
2.13.2 Sequential Brands Group Major Business
2.13.3 Sequential Brands Group Product and Services
2.13.4 Sequential Brands Group Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.14 Ferrari
2.14.1 Ferrari Details
2.14.2 Ferrari Major Business
2.14.3 Ferrari Product and Services
2.14.4 Ferrari Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.15 National Football League
2.15.1 National Football League Details
2.15.2 National Football League Major Business
2.15.3 National Football League Product and Services
2.15.4 National Football League Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.16 National Basketball Association
2.16.1 National Basketball Association Details
2.16.2 National Basketball Association Major Business
2.16.3 National Basketball Association Product and Services
2.16.4 National Basketball Association Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.17 Westinghouse
2.17.1 Westinghouse Details
2.17.2 Westinghouse Major Business
2.17.3 Westinghouse Product and Services
2.17.4 Westinghouse Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.18 Procter & Gamble
2.18.1 Procter & Gamble Details
2.18.2 Procter & Gamble Major Business
2.18.3 Procter & Gamble Product and Services
2.18.3 Procter & Gamble Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.19 Warner Bros. Consumer Products
2.19.1 Warner Bros. Consumer Products Details
2.19.2 Warner Bros. Consumer Products Major Business
2.19.3 Warner Bros. Consumer Products Product and Services
2.19.4 Warner Bros. Consumer Products Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.20 General Motors
2.20.1 General Motors Details
2.20.2 General Motors Major Business
2.20.3 General Motors Product and Services
2.20.4 General Motors Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.21 PGA Tour
2.21.1 PGA Tour Details
2.21.2 PGA Tour Major Business
2.21.3 PGA Tour Product and Services
2.21.4 PGA Tour Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.22 Ralph Lauren
2.22.1 Ralph Lauren Details
2.22.2 Ralph Lauren Major Business
2.22.3 Ralph Lauren Product and Services
2.22.4 Ralph Lauren Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.23 Stanley Black & Decker
2.23.1 Stanley Black & Decker Details
2.23.2 Stanley Black & Decker Major Business
2.23.3 Stanley Black & Decker Product and Services
2.23.4 Stanley Black & Decker Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.24 The Hershey Company
2.24.1 The Hershey Company Details
2.24.2 The Hershey Company Major Business
2.24.3 The Hershey Company Product and Services
2.24.4 The Hershey Company Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.25 Sunkist Growers
2.25.1 Sunkist Growers Details
2.25.2 Sunkist Growers Major Business
2.25.3 Sunkist Growers Product and Services
2.25.4 Sunkist Growers Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.26 BBC Worldwide
2.26.1 BBC Worldwide Details
2.26.2 BBC Worldwide Major Business
2.26.3 BBC Worldwide Product and Services
2.26.4 BBC Worldwide Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.27 WWE
2.27.1 WWE Details
2.27.2 WWE Major Business
2.27.3 WWE Product and Services
2.27.4 WWE Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.28 Mattel
2.28.1 Mattel Details
2.28.2 Mattel Major Business
2.28.3 Mattel Product and Services
2.28.4 Mattel Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.29 National Hockey League
2.29.1 National Hockey League Details
2.29.2 National Hockey League Major Business
2.29.3 National Hockey League Product and Services
2.29.4 National Hockey League Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
2.30 Ford Motor Company
2.30.1 Ford Motor Company Details
2.30.2 Ford Motor Company Major Business
2.30.3 Ford Motor Company Product and Services
2.30.4 Ford Motor Company Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2019)
3 Market Competition, by Players
3.1 Global Licensed Merchandise Revenue and Share by Players (2015-2020)
3.2 Market Concentration Rate
3.2.1 Top 5 Licensed Merchandise Players Market Share
3.2.2 Top 10 Licensed Merchandise Players Market Share
3.3 Market Competition Trend
4 Market Size by Regions
4.1 Global Licensed Merchandise Revenue and Market Share by Regions
4.2 North America Licensed Merchandise Revenue and Growth Rate (2015-2020)
4.3 Europe Licensed Merchandise Revenue and Growth Rate (2015-2020)
4.4 Asia-Pacific Licensed Merchandise Revenue and Growth Rate (2015-2020)
4.5 South America Licensed Merchandise Revenue and Growth Rate (2015-2020)
4.6 Middle East & Africa Licensed Merchandise Revenue and Growth Rate (2015-2020)
5 North America Licensed Merchandise Revenue by Countries
5.1 North America Licensed Merchandise Revenue by Countries (2015-2020)
5.2 USA Licensed Merchandise Revenue and Growth Rate (2015-2020)
5.3 Canada Licensed Merchandise Revenue and Growth Rate (2015-2020)
5.4 Mexico Licensed Merchandise Revenue and Growth Rate (2015-2020)
6 Europe Licensed Merchandise Revenue by Countries
6.1 Europe Licensed Merchandise Revenue by Countries (2015-2020)
6.2 Germany Licensed Merchandise Revenue and Growth Rate (2015-2020)
6.3 UK Licensed Merchandise Revenue and Growth Rate (2015-2020)
6.4 France Licensed Merchandise Revenue and Growth Rate (2015-2020)
6.5 Russia Licensed Merchandise Revenue and Growth Rate (2015-2020)
6.6 Italy Licensed Merchandise Revenue and Growth Rate (2015-2020)
7 Asia-Pacific Licensed Merchandise Revenue by Countries
7.1 Asia-Pacific Licensed Merchandise Revenue by Countries (2015-2020)
7.2 China Licensed Merchandise Revenue and Growth Rate (2015-2020)
7.3 Japan Licensed Merchandise Revenue and Growth Rate (2015-2020)
7.4 Korea Licensed Merchandise Revenue and Growth Rate (2015-2020)
7.5 India Licensed Merchandise Revenue and Growth Rate (2015-2020)
7.6 Southeast Asia Licensed Merchandise Revenue and Growth Rate (2015-2020)
8 South America Licensed Merchandise Revenue by Countries
8.1 South America Licensed Merchandise Revenue by Countries (2015-2020)
8.2 Brazil Licensed Merchandise Revenue and Growth Rate (2015-2020)
8.3 Argentina Licensed Merchandise Revenue and Growth Rate (2015-2020)
9 Middle East & Africa Revenue Licensed Merchandise by Countries
9.1 Middle East & Africa Licensed Merchandise Revenue by Countries (2015-2020)
9.2 Saudi Arabia Licensed Merchandise Revenue and Growth Rate (2015-2020)
9.3 UAE Licensed Merchandise Revenue and Growth Rate (2015-2020)
9.4 Egypt Licensed Merchandise Revenue and Growth Rate (2015-2020)
9.5 South Africa Licensed Merchandise Revenue and Growth Rate (2015-2020)
10 Market Size Segment by Type
10.1 Global Licensed Merchandise Revenue and Market Share by Type (2015-2020)
10.2 Global Licensed Merchandise Market Forecast by Type (2019-2024)
10.3 Apparels Revenue Growth Rate (2015-2025)
10.4 Toys Revenue Growth Rate (2015-2025)
10.5 Accessories Revenue Growth Rate (2015-2025)
10.6 Home Decoration Revenue Growth Rate (2015-2025)
10.7 Software/Video Games Revenue Growth Rate (2015-2025)
10.8 Food and Beverage Revenue Growth Rate (2015-2025)
10.9 Others Revenue Growth Rate (2015-2025)
11 Global Licensed Merchandise Market Segment by Application
11.1 Global Licensed Merchandise Revenue Market Share by Application (2015-2020)
11.2 Licensed Merchandise Market Forecast by Application (2019-2024)
11.3 Entertainment Revenue Growth (2015-2020)
11.4 Corporate Trademarks/Brand Revenue Growth (2015-2020)
11.5 Fashion Revenue Growth (2015-2020)
11.6 Sports Revenue Growth (2015-2020)
11.7 Others Revenue Growth (2015-2020)
12 Global Licensed Merchandise Market Size Forecast (2021-2025)
12.1 Global Licensed Merchandise Market Size Forecast (2021-2025)
12.2 Global Licensed Merchandise Market Forecast by Regions (2021-2025)
12.3 North America Licensed Merchandise Revenue Market Forecast (2021-2025)
12.4 Europe Licensed Merchandise Revenue Market Forecast (2021-2025)
12.5 Asia-Pacific Licensed Merchandise Revenue Market Forecast (2021-2025)
12.6 South America Licensed Merchandise Revenue Market Forecast (2021-2025)
12.7 Middle East & Africa Licensed Merchandise Revenue Market Forecast (2021-2025)
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Data Source
14.3 Disclaimer
14.4 About US

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