Global Game Engines Market 2020 by Company, Regions, Type and Application, Forecast to 2025

  • ID:PD023464
  • May 2020
  • GIR (Global Info Research)
                          

The Global Game Engines Market Report is equipped with market data from 2015 to 2025. The report gives a market overview covering key drivers and risks factors. The report is bifurcated by top global manufactures mentioning sales, revenue and prices as applicable. It also evaluates the competitive scenario of the leading players. The report expands to cover regional market data along with type and application. The report forecasts sales and revenue from 2020 to 2025. The detailed sales channel is also covered in the study.

The Game Engines market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

The most likely (base case) scenario is that the global Game Engines sales will be xx in 2020 from Game Engines million in 2019, with a change xx% between 2019 and 2020. In addition, based on the latest study, it is to predict that the Covid-19 will be under control in key countries like the United States, Western Europe, East Asia, by the end of Q2 (June), and will resume normal production in Q3 and Q4, the global Game Engines market size is expected to grow at xx% or more annually for the next five years.

This report also researches and evaluates the impact of Covid-19 outbreak on the Game Engines industry, involving potential opportunity and challenges, drivers and risks. We present the impact assessment of Covid-19 effects on Game Engines and market growth forecast based on different scenario (optimistic, pessimistic, very optimistic, most likely etc.).

Market Segmentation
Game Engines market is split by Type and by Application. For the period 2015-2025, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

By Type, Game Engines market has been segmented into:

  • 3D Game Engines
  • 2.5D Game Engines
  • 2D Game Engines

By Application, Game Engines has been segmented into:
  • PC Games
  • Mobile Games
  • TV Games
  • Other Games

Regions and Countries Level Analysis
Regional analysis is another highly comprehensive part of the research and analysis study of the global Game Engines market presented in the report. This section sheds light on the sales growth of different regional and country-level Game Engines markets. For the historical and forecast period 2015 to 2025, it provides detailed and accurate country-wise volume analysis and region-wise market size analysis of the global Game Engines market.

The report offers in-depth assessment of the growth and other aspects of the Game Engines market in important countries (regions), including:
  • North America (United States, Canada and Mexico)
  • Europe (Germany, France, UK, Russia and Italy)
  • Asia-Pacific (China, Japan, Korea, India, Southeast Asia and Australia)
  • South America (Brazil, Argentina, Colombia)
  • Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Competitive Landscape and Game Engines Market Share Analysis
Game Engines competitive landscape provides details by vendors, including company overview, company total revenue (financials), market potential, global presence, Game Engines sales and revenue generated, market share, price, production sites and facilities, SWOT analysis, product launch. For the period 2015-2020, this study provides the Game Engines sales, revenue and market share for each player covered in this report.

The major players covered in Game Engines are:
  • Unity Technologies
  • Marmalade Tech
  • Crytek
  • Epic Games
  • The Game Creators
  • Chukong Tech
  • Leadwerks Software
  • YoYo Games
  • Valve
  • Idea Fabrik
  • Corona Labs (Organization)
  • Briar Wallace/Blender Foundation
  • Sony
  • Godot Engine (Community developed)
  • Silicon Studio
  • Scirra
  • Amazon
  • The OGRE Team (Organization)
  • Garage Games
  • GameSalad
  • Mario Zechner (Personal)

There are 14 Chapters to deeply display the Global Game Engines market.
1 Game Engines Market Overview
2 Company Profiles
3 Market Competition, by Players
4 Market Size by Regions
5 North America Game Engines Revenue by Countries
6 Europe Game Engines Revenue by Countries
7 Asia-Pacific Game Engines Revenue by Countries
8 South America Game Engines Revenue by Countries
9 Middle East & Africa Revenue Game Engines by Countries
10 Market Size Segment by Type
11 Global Game Engines Market Segment by Application
12 Global Game Engines Market Size Forecast (2021-2025)
13 Research Findings and Conclusion
14 Appendix

Table of Contents
 
1 Game Engines Market Overview
1.1 Product Overview and Scope of Game Engines
1.2 Classification of Game Engines by Type
1.2.1 Global Game Engines Revenue by Type
1.2.2 Global Game Engines Revenue Market Share by Type in 2019
1.2.3 3D Game Engines
1.2.4 2.5D Game Engines
1.2.5 2D Game Engines
1.3 Global Game Engines Market by Application
1.3.1 Overview: Global Game Engines Revenue by Application
1.3.2 PC Games
1.3.3 Mobile Games
1.3.4 TV Games
1.3.5 Other Games
1.4 Global Game Engines Market by Regions
1.4.1 Global Game Engines Market Size by Regions
1.4.2 Global Market Size of Game Engines (2015-2025)
1.4.3 North America (USA, Canada and Mexico) Game Engines Status and Prospect (2015-2025)
1.4.4 Europe (Germany, France, UK, Russia and Italy) Game Engines Status and Prospect (2015-2025)
1.4.5 Asia-Pacific (China, Japan, Korea, India and Southeast Asia) Game Engines Status and Prospect (2015-2025)
1.4.6 South America (Brazil, Argentina, Colombia) Game Engines Status and Prospect (2015-2025)
1.4.7 Middle East & Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa) Game Engines Status and Prospect (2015-2025)
1.5 COVID-19 Outbreak: Game Engines Industry Impact
1.5.1 COVID-19 Potential Implications for the Game Engines
1.5.1.1 Scenario One: Very Optimistic: COVID-19 has No Influence on Game Engines
1.5.1.2 Scenario Two: Optimistic: COVID-19 Will Be Under Control by the End of April
1.5.1.3 Scenario Three: Gloomy: COVID-19 Will Be Under Control Between Q3 and Q4
1.5.1.4 Scenario Four: Most Likely: COVID-19 Will Be Under Control by the End of Q2
1.5.2 Opportunity Analysis in Covid-19 Crisis
1.5.3 Market Risk and Restraints
1.5.4 Market Driving Force
2 Company Profiles
2.1 Unity Technologies
2.1.1 Unity Technologies Details
2.1.2 Unity Technologies Major Business and Total Revenue (Financial Highlights) Analysis
2.1.3 Unity Technologies SWOT Analysis
2.1.4 Unity Technologies Product and Services
2.1.5 Unity Technologies Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.2 Marmalade Tech
2.2.1 Marmalade Tech Details
2.2.2 Marmalade Tech Major Business and Total Revenue (Financial Highlights) Analysis
2.2.3 Marmalade Tech SWOT Analysis
2.2.4 Marmalade Tech Product and Services
2.2.5 Marmalade Tech Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.3 Crytek
2.3.1 Crytek Details
2.3.2 Crytek Major Business and Total Revenue (Financial Highlights) Analysis
2.3.3 Crytek SWOT Analysis
2.3.4 Crytek Product and Services
2.3.5 Crytek Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.4 Epic Games
2.4.1 Epic Games Details
2.4.2 Epic Games Major Business and Total Revenue (Financial Highlights) Analysis
2.4.3 Epic Games SWOT Analysis
2.4.4 Epic Games Product and Services
2.4.5 Epic Games Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.5 The Game Creators
2.5.1 The Game Creators Details
2.5.2 The Game Creators Major Business and Total Revenue (Financial Highlights) Analysis
2.5.3 The Game Creators SWOT Analysis
2.5.4 The Game Creators Product and Services
2.5.5 The Game Creators Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.6 Chukong Tech
2.6.1 Chukong Tech Details
2.6.2 Chukong Tech Major Business and Total Revenue (Financial Highlights) Analysis
2.6.3 Chukong Tech SWOT Analysis
2.6.4 Chukong Tech Product and Services
2.6.5 Chukong Tech Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.7 Leadwerks Software
2.7.1 Leadwerks Software Details
2.7.2 Leadwerks Software Major Business and Total Revenue (Financial Highlights) Analysis
2.7.3 Leadwerks Software SWOT Analysis
2.7.4 Leadwerks Software Product and Services
2.7.5 Leadwerks Software Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.8 YoYo Games
2.8.1 YoYo Games Details
2.8.2 YoYo Games Major Business and Total Revenue (Financial Highlights) Analysis
2.8.3 YoYo Games SWOT Analysis
2.8.4 YoYo Games Product and Services
2.8.5 YoYo Games Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.9 Valve
2.9.1 Valve Details
2.9.2 Valve Major Business and Total Revenue (Financial Highlights) Analysis
2.9.3 Valve SWOT Analysis
2.9.4 Valve Product and Services
2.9.5 Valve Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.10 Idea Fabrik
2.10.1 Idea Fabrik Details
2.10.2 Idea Fabrik Major Business and Total Revenue (Financial Highlights) Analysis
2.10.3 Idea Fabrik SWOT Analysis
2.10.4 Idea Fabrik Product and Services
2.10.5 Idea Fabrik Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.11 Corona Labs (Organization)
2.11.1 Corona Labs (Organization) Details
2.11.2 Corona Labs (Organization) Major Business and Total Revenue (Financial Highlights) Analysis
2.11.3 Corona Labs (Organization) SWOT Analysis
2.11.4 Corona Labs (Organization) Product and Services
2.11.5 Corona Labs (Organization) Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.12 Briar Wallace/Blender Foundation
2.12.1 Briar Wallace/Blender Foundation Details
2.12.2 Briar Wallace/Blender Foundation Major Business and Total Revenue (Financial Highlights) Analysis
2.12.3 Briar Wallace/Blender Foundation SWOT Analysis
2.12.4 Briar Wallace/Blender Foundation Product and Services
2.12.5 Briar Wallace/Blender Foundation Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.13 Sony
2.13.1 Sony Details
2.13.2 Sony Major Business and Total Revenue (Financial Highlights) Analysis
2.13.3 Sony SWOT Analysis
2.13.4 Sony Product and Services
2.13.5 Sony Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.14 Godot Engine (Community developed)
2.14.1 Godot Engine (Community developed) Details
2.14.2 Godot Engine (Community developed) Major Business and Total Revenue (Financial Highlights) Analysis
2.14.3 Godot Engine (Community developed) SWOT Analysis
2.14.4 Godot Engine (Community developed) Product and Services
2.14.5 Godot Engine (Community developed) Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.15 Silicon Studio
2.15.1 Silicon Studio Details
2.15.2 Silicon Studio Major Business and Total Revenue (Financial Highlights) Analysis
2.15.3 Silicon Studio SWOT Analysis
2.15.4 Silicon Studio Product and Services
2.15.5 Silicon Studio Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.16 Scirra
2.16.1 Scirra Details
2.16.2 Scirra Major Business and Total Revenue (Financial Highlights) Analysis
2.16.3 Scirra SWOT Analysis
2.16.4 Scirra Product and Services
2.16.5 Scirra Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.17 Amazon
2.17.1 Amazon Details
2.17.2 Amazon Major Business and Total Revenue (Financial Highlights) Analysis
2.17.3 Amazon SWOT Analysis
2.17.4 Amazon Product and Services
2.17.5 Amazon Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.18 The OGRE Team (Organization)
2.18.1 The OGRE Team (Organization) Details
2.18.2 The OGRE Team (Organization) Major Business and Total Revenue (Financial Highlights) Analysis
2.18.3 The OGRE Team (Organization) SWOT Analysis
2.18.4 The OGRE Team (Organization) Product and Services
2.18.3 The OGRE Team (Organization) Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.19 Garage Games
2.19.1 Garage Games Details
2.19.2 Garage Games Major Business and Total Revenue (Financial Highlights) Analysis
2.19.3 Garage Games SWOT Analysis
2.19.4 Garage Games Product and Services
2.19.5 Garage Games Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.20 GameSalad
2.20.1 GameSalad Details
2.20.2 GameSalad Major Business and Total Revenue (Financial Highlights) Analysis
2.20.3 GameSalad SWOT Analysis
2.20.4 GameSalad Product and Services
2.20.5 GameSalad Game Engines Revenue, Gross Margin and Market Share (2018-2019)
2.21 Mario Zechner (Personal)
2.21.1 Mario Zechner (Personal) Details
2.21.2 Mario Zechner (Personal) Major Business and Total Revenue (Financial Highlights) Analysis
2.21.3 Mario Zechner (Personal) SWOT Analysis
2.21.4 Mario Zechner (Personal) Product and Services
2.21.5 Mario Zechner (Personal) Game Engines Revenue, Gross Margin and Market Share (2018-2019)
3 Market Competition, by Players
3.1 Global Game Engines Revenue and Share by Players (2015-2020)
3.2 Market Concentration Rate
3.2.1 Top 5 Game Engines Players Market Share
3.2.2 Top 10 Game Engines Players Market Share
3.3 Market Competition Trend
4 Market Size by Regions
4.1 Global Game Engines Revenue and Market Share by Regions
4.2 North America Game Engines Revenue and Growth Rate (2015-2020)
4.3 Europe Game Engines Revenue and Growth Rate (2015-2020)
4.4 Asia-Pacific Game Engines Revenue and Growth Rate (2015-2020)
4.5 South America Game Engines Revenue and Growth Rate (2015-2020)
4.6 Middle East & Africa Game Engines Revenue and Growth Rate (2015-2020)
5 North America Game Engines Revenue by Countries
5.1 North America Game Engines Revenue by Countries (2015-2020)
5.2 USA Game Engines Revenue and Growth Rate (2015-2020)
5.3 Canada Game Engines Revenue and Growth Rate (2015-2020)
5.4 Mexico Game Engines Revenue and Growth Rate (2015-2020)
6 Europe Game Engines Revenue by Countries
6.1 Europe Game Engines Revenue by Countries (2015-2020)
6.2 Germany Game Engines Revenue and Growth Rate (2015-2020)
6.3 UK Game Engines Revenue and Growth Rate (2015-2020)
6.4 France Game Engines Revenue and Growth Rate (2015-2020)
6.5 Russia Game Engines Revenue and Growth Rate (2015-2020)
6.6 Italy Game Engines Revenue and Growth Rate (2015-2020)
7 Asia-Pacific Game Engines Revenue by Countries
7.1 Asia-Pacific Game Engines Revenue by Countries (2015-2020)
7.2 China Game Engines Revenue and Growth Rate (2015-2020)
7.3 Japan Game Engines Revenue and Growth Rate (2015-2020)
7.4 Korea Game Engines Revenue and Growth Rate (2015-2020)
7.5 India Game Engines Revenue and Growth Rate (2015-2020)
7.6 Southeast Asia Game Engines Revenue and Growth Rate (2015-2020)
8 South America Game Engines Revenue by Countries
8.1 South America Game Engines Revenue by Countries (2015-2020)
8.2 Brazil Game Engines Revenue and Growth Rate (2015-2020)
8.3 Argentina Game Engines Revenue and Growth Rate (2015-2020)
9 Middle East & Africa Revenue Game Engines by Countries
9.1 Middle East & Africa Game Engines Revenue by Countries (2015-2020)
9.2 Saudi Arabia Game Engines Revenue and Growth Rate (2015-2020)
9.3 UAE Game Engines Revenue and Growth Rate (2015-2020)
9.4 Egypt Game Engines Revenue and Growth Rate (2015-2020)
9.5 South Africa Game Engines Revenue and Growth Rate (2015-2020)
10 Market Size Segment by Type
10.1 Global Game Engines Revenue and Market Share by Type (2015-2020)
10.2 Global Game Engines Market Forecast by Type (2019-2024)
10.3 3D Game Engines Revenue Growth Rate (2015-2025)
10.4 2.5D Game Engines Revenue Growth Rate (2015-2025)
10.5 2D Game Engines Revenue Growth Rate (2015-2025)
11 Global Game Engines Market Segment by Application
11.1 Global Game Engines Revenue Market Share by Application (2015-2020)
11.2 Game Engines Market Forecast by Application (2019-2024)
11.3 PC Games Revenue Growth (2015-2020)
11.4 Mobile Games Revenue Growth (2015-2020)
11.5 TV Games Revenue Growth (2015-2020)
11.6 Other Games Revenue Growth (2015-2020)
12 Global Game Engines Market Size Forecast (2021-2025)
12.1 Global Game Engines Market Size Forecast (2021-2025)
12.2 Global Game Engines Market Forecast by Regions (2021-2025)
12.3 North America Game Engines Revenue Market Forecast (2021-2025)
12.4 Europe Game Engines Revenue Market Forecast (2021-2025)
12.5 Asia-Pacific Game Engines Revenue Market Forecast (2021-2025)
12.6 South America Game Engines Revenue Market Forecast (2021-2025)
12.7 Middle East & Africa Game Engines Revenue Market Forecast (2021-2025)
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Data Source
14.3 Disclaimer
14.4 About US

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