Global Virtual Event Software Solutions Market Research Report - Industry Analysis, Size, Share, Growth, Trends and Forecast Till 2027

  • ID:PD023218
  • September 2021
  • Value Market Research (VMR)
                          

The detailed market study on Global Virtual Event Software Solutions Market with segmentation by type (Vitual Conference, Vitual Job Fair, Vitual Exhibition) and by application (Government, Retail and eCommerce, BFSI, Telecom and IT) gives a complete market analysis for the forecasted period from 2022 to 2027. The virtual event software solutions market is expected to grow at a CAGR of XX% for the study period. The market size in terms of revenue is estimated and forecasted for the study period along with the industry trends based on the historic and socio-economic factors. The key market players such as Cvent, Intrado Corporation, SpotMe, Brazen, Socio, Eventzilla, Influitive, 6Connex, Bizzabo, vFairs, Townscript, InEvent, eZ-XPO, Boomset, Whova, Accelevents, Airmeet among others were studied through primary and secondary research to collect data.

Furthermore, the report quantifies the market share held by the major players of the industry and provides an in-depth view of the competitive landscape. This market is classified into different segments with detailed analysis of each with respect to geography for the study period:

  • Base Year: 2020
  • Estimated Year: 2021
  • Forecast Years: 2022 to 2027


The comprehensive value chain analysis of the market will assist in attaining better product differentiation, along with detailed understanding of the core competency of each activity involved. The market attractiveness analysis provided in the report aptly measures the potential value of the market providing business strategists with the latest growth opportunities. 

The report classifies the market into different segments. These segments are studied in detail incorporating the market estimates and forecasts at regional and country level. The segment analysis is useful in understanding the growth areas and probable opportunities of the market.

The report also covers the complete competitive landscape of the global Virtual Event Software Solutions market with company profiles of key players such as: 

  • Cvent
  • Intrado Corporation
  • SpotMe
  • Brazen
  • Socio
  • Eventzilla
  • Influitive
  • 6Connex
  • Bizzabo
  • vFairs
  • Townscript
  • InEvent
  • eZ-XPO
  • Boomset
  • Whova
  • Accelevents
  • Airmeet


The detailed description of each has been included, with information in terms of H.Q, future capacities, key mergers & acquisitions, financial overview, partnerships, collaborations, new product launches, new product developments and other latest industrial developments.

SEGMENTATIONS IN THE REPORT: 

By Type 

  • Vitual Conference
  • Vitual Job Fair
  • Vitual Exhibition


By Application 

  • Government
  • Retail and eCommerce
  • BFSI
  • Telecom and IT


By Geography:

  • North America (NA) - US, Canada, and Mexico
  • Europe (EU) - UK, Germany, France, Italy, Russia, Spain & Rest of Europe
  • Asia-Pacific (APAC) - China, India, Japan, South Korea, Australia & Rest of APAC
  • Latin America (LA) - Brazil, Argentina, Peru, Chile & Rest of Latin America
  • Middle East and Africa (MEA) - Saudi Arabia, UAE, Israel, South Africa


The Global Virtual Event Software Solutions Market has been exhibited in detail in the following chapters -
Chapter 1 Virtual Event Software Solutions Market Preface 
Chapter 2 Executive Summary
Chapter 3 Virtual Event Software Solutions Industry Analysis
Chapter 4 Virtual Event Software Solutions Market Value Chain Analysis
Chapter 5 Virtual Event Software Solutions Market Analysis By Type
Chapter 6 Virtual Event Software Solutions Market Analysis By Application
Chapter 7 Virtual Event Software Solutions Market Analysis By Geography
Chapter 8 Competitive Landscape Of Virtual Event Software Solutions Companies
Chapter 9 Company Profiles Of Virtual Event Software Solutions Industry

TABLE OF CONTENTS
 
1 . PREFACE
       1.1. Report Description
           1.1.1. Objective
           1.1.2. Target Audience
           1.1.3. Unique Selling Proposition (USP) & offerings
       1.2. Research Scope
       1.3. Research Methodology
           1.3.1. Market Research Process
           1.3.2. Market Research Methodology
 
2 . EXECUTIVE SUMMARY
       2.1. Highlights of Market
       2.2. Global Market Snapshot
 
3 . VIRTUAL EVENT SOFTWARE SOLUTIONS – INDUSTRY ANALYSIS
       3.1. Introduction - Market Dynamics
       3.2. Market Drivers
       3.3. Market Restraints
       3.4. Opportunities
       3.5. Industry Trends
       3.6. Porter’s Five Force Analysis
       3.7. Market Attractiveness Analysis
           3.7.1  By Type
           3.7.2  By Application
           3.7.3 By Region
 
4 . VALUE CHAIN ANALYSIS
       4.1. Value Chain Analysis
       4.2. Raw Material Analysis
           4.2.1. List of Raw Materials
           4.2.2. Raw Material Manufactures List
           4.2.3. Price Trend of Key Raw Materials
       4.3. List of Potential Buyers
       4.4. Marketing Channel
           4.4.1. Direct Marketing
           4.4.2. Indirect Marketing
           4.4.3. Marketing Channel Development Trend
 
5 IMPACT ANALYSIS OF COVID-19 OUTBREAK
       5.1. Impact Analysis of Covid-19 Outbreak
           5.1.1. Direct Impact on Production
           5.1.2. Supply Chain and Market Disruption
           5.1.3. Financial Impact on Firms and Financial Markets
       5.2. COVID-19 Impact Analysis by Production, Import, Export and Demand
       5.3. Market: Pre V/S Post COVID-19
       5.4. Estimated Impact of the Coronavirus (COVID-19) Epidemic
       5.5. COVID-19: Micro and Macro Factor Analysis
 
6 . GLOBAL VIRTUAL EVENT SOFTWARE SOLUTIONS MARKET ANALYSIS  BY TYPE
       6.1 Overview By Type
       6.2 Historical and Forecast Data
       6.3 Analysis  By Type
       6.4 Vitual Conference Market by Regions
       6.5 Vitual Job Fair Market by Regions
       6.6 Vitual Exhibition Market by Regions
      
 7 . GLOBAL VIRTUAL EVENT SOFTWARE SOLUTIONS MARKET ANALYSIS  BY APPLICATION
       7.1 Overview By Application
       7.2 Historical and Forecast Data
       7.3 Analysis By Application
       7.4 Government Market by Regions
       7.5 Retail and eCommerce Market by Regions
       7.6 BFSI Market by Regions
       7.7 Telecom and IT Market by Regions
      
 8 . GLOBAL VIRTUAL EVENT SOFTWARE SOLUTIONS MARKET ANALYSIS BY GEOGRAPHY
       8.1. Regional Outlook
       8.2. Introduction
       8.3. North America
           8.3.1. Overview, Historic and Forecast Data
           8.3.2. North America By Segment
           8.3.3. North America By Country
           8.3.4. United State
           8.3.5. Canada
           8.3.6. Mexico
       8.4. Europe
           8.4.1. Overview, Historic and Forecast Data
           8.4.2. Europe by Segment
           8.4.3. Europe by Country
           8.4.4. United Kingdom
           8.4.5. France
           8.4.6. Germany
           8.4.7. Italy
           8.4.8. Russia
           8.4.9. Rest Of Europe
       8.5. Asia Pacific
           8.5.1. Overview, Historic and Forecast Data
           8.5.2. Asia Pacific by Segment
           8.5.3. Asia Pacific by Country
           8.5.4. China
           8.5.5. India
           8.5.6. Japan
           8.5.7. South Korea
           8.5.8. Australia
           8.5.9. Rest Of Asia Pacific
       8.6. Latin America
           8.6.1. Overview, Historic and Forecast Data
           8.6.2. Latin America by Segment
           8.6.3. Latin America by Country
           8.6.4. Brazil
           8.6.5. Argentina
           8.6.6. Peru
           8.6.7. Chile
           8.6.8. Rest of Latin America
       8.7. Middle East & Africa
           8.7.1. Overview, Historic and Forecast Data
           8.7.2. Middle East & Africa by Segment
           8.7.3. Middle East & Africa by Country
           8.7.4. Saudi Arabia
           8.7.5. UAE
           8.7.6. Israel
           8.7.7. South Africa
           8.7.8. Rest Of Middle East And Africa
 
9 . COMPETITIVE LANDSCAPE OF THE VIRTUAL EVENT SOFTWARE SOLUTIONS COMPANIES
       9.1. Virtual event software solutions Market Competition
       9.2. Partnership/Collaboration/Agreement
       9.3. Merger And Acquisitions
       9.4. New Product Launch
       9.5. Other Developments
 
10 . COMPANY PROFILES OF VIRTUAL EVENT SOFTWARE SOLUTIONS INDUSTRY
       10.1. Company Share Analysis
       10.2. Market Concentration Rate
       10.3. CVENT
           10.3.1. Company Overview
           10.3.2. Financials
           10.3.3. Products
           10.3.4. Recent Developments
       10.4. INTRADO CORPORATION
           10.4.1. Company Overview
           10.4.2. Financials
           10.4.3. Products
           10.4.4. Recent Developments
       10.5. SPOTME
           10.5.1. Company Overview
           10.5.2. Financials
           10.5.3. Products
           10.5.4. Recent Developments
       10.6. BRAZEN
           10.6.1. Company Overview
           10.6.2. Financials
           10.6.3. Products
           10.6.4. Recent Developments
       10.7. SOCIO
           10.7.1. Company Overview
           10.7.2. Financials
           10.7.3. Products
           10.7.4. Recent Developments
       10.8. EVENTZILLA
           10.8.1. Company Overview
           10.8.2. Financials
           10.8.3. Products
           10.8.4. Recent Developments
       10.9. INFLUITIVE
           10.9.1. Company Overview
           10.9.2. Financials
           10.9.3. Products
           10.9.4. Recent Developments
       10.10. 6CONNEX
           10.10.1. Company Overview
           10.10.2. Financials
           10.10.3. Products
           10.10.4. Recent Developments
       10.11. BIZZABO
           10.11.1. Company Overview
           10.11.2. Financials
           10.11.3. Products
           10.11.4. Recent Developments
       10.12. VFAIRS
           10.12.1. Company Overview
           10.12.2. Financials
           10.12.3. Products
           10.12.4. Recent Developments
       10.13. TOWNSCRIPT
           10.13.1. Company Overview
           10.13.2. Financials
           10.13.3. Products
           10.13.4. Recent Developments
       10.14. INEVENT
           10.14.1. Company Overview
           10.14.2. Financials
           10.14.3. Products
           10.14.4. Recent Developments
       10.15. EZ-XPO
           10.15.1. Company Overview
           10.15.2. Financials
           10.15.3. Products
           10.15.4. Recent Developments
       10.16. BOOMSET
           10.16.1. Company Overview
           10.16.2. Financials
           10.16.3. Products
           10.16.4. Recent Developments
       10.17. WHOVA
           10.17.1. Company Overview
           10.17.2. Financials
           10.17.3. Products
           10.17.4. Recent Developments
       10.18. ACCELEVENTS
           10.18.1. Company Overview
           10.18.2. Financials
           10.18.3. Products
           10.18.4. Recent Developments
       10.19. AIRMEET
           10.19.1. Company Overview
           10.19.2. Financials
           10.19.3. Products
           10.19.4. Recent Developments
       10.20. COMPANY I
           10.20.1. Company Overview
           10.20.2. Financials
           10.20.3. Products
           10.20.4. Recent Developments
        
 *Note - in company profiling, financial details and recent development are subject to availability or might not be covered in case of private companies
 
 LIST OF TABLES

  • Market Snapshot
  • Drivers : Impact Analysis
  • Restraints : Impact Analysis
  • List of Raw Material
  • List of Raw Material Manufactures
  • List of Potential Buyers
  • COVID-19 Impact Analysis by Production, Import, Export and Demand
  • Pre V/S Post COVID-19
  • Estimated Impact Of The Coronavirus (Covid-19) Epidemic
  • COVID-19: Micro and Macro Factor Analysis
  • Analysis  By Type (USD MN)
  • Vitual Conference Market by Geography (USD MN)
  • Vitual Job Fair Market by Geography (USD MN)
  • Vitual Exhibition Market by Geography (USD MN)
  • Analysis Market  By Application (USD MN)
  • Government Market by Geography (USD MN)
  • Retail and eCommerce Market by Geography (USD MN)
  • BFSI Market by Geography (USD MN)
  • Telecom and IT Market by Geography (USD MN)
  • Global Virtual event software solutions Market by Geography (USD MN)
  • North America Market Analysis (USD MN)
  • United State Market Analysis (USD MN)
  • Canada Market Analysis (USD MN)
  • Mexico Market Analysis (USD MN)
  • Europe Market Analysis (USD MN)
  • Europe Market Estimate by Country (USD MN)
  • United Kingdom Market Analysis (USD MN)
  • France Market Analysis (USD MN)
  • Germany Market Analysis (USD MN)
  • Italy Market Analysis (USD MN)
  • Russia Market Analysis (USD MN)
  • Spain Market Analysis (USD MN)
  • Rest of Europe Market Analysis (USD MN)
  • Asia Pacific Market Analysis (USD MN)
  • China Market Analysis (USD MN)
  • Japan Market Analysis (USD MN)
  • India Market Analysis (USD MN)
  • South Korea Market Analysis (USD MN)
  • Australia Market Analysis (USD MN)
  • Rest of Asia Pacific Market Analysis (USD MN)
  • Latin America Market Analysis (USD MN)
  • Brazil Market Analysis (USD MN)
  • Argentina Market Analysis (USD MN)
  • Peru Market Analysis (USD MN)
  • Chile Market Analysis (USD MN)
  • Rest of Latin America Market Analysis (USD MN)
  • Middle East & Africa Market Analysis (USD MN)
  • Saudi Arabia Market Analysis (USD MN)
  • UAE Market Analysis (USD MN)
  • Israel Market Analysis (USD MN)
  • South Africa Market Analysis (USD MN)
  • Rest of Middle East and Africa Market Analysis (USD MN)
  • Partnership/Collaboration/Agreement
  • Mergers And Acquisition
 
 LIST OF FIGURES
  • Research Scope of Virtual event software solutions Report
  • Market Research Process
  • Market Research Methodology
  • Global Virtual event software solutions Market Size, by Region (USD MN)
  • Porters Five Forces Analysis
  • Market Attractiveness Analysis  By Type
  • Market Attractiveness Analysis  By Application
  • Market Attractiveness Analysis by Region
  • Value Chain Analysis
  • Global Market Analysis  By Type (USD MN)
  • Vitual Conference Market by Geography (USD MN)
  • Vitual Job Fair Market by Geography (USD MN)
  • Vitual Exhibition Market by Geography (USD MN)
  • Global Market Analysis  By Application (USD MN)
  • Government Market by Geography (USD MN)
  • Retail and eCommerce Market by Geography (USD MN)
  • BFSI Market by Geography (USD MN)
  • Telecom and IT Market by Geography (USD MN)
  • Global Market by Revenue
  • North America Market by Revenue
  • Europe Market by Revenue
  • Asia Pacific Market by Revenue
  • Latin America Market by Revenue
  • Middle East & Africa Market by Revenue
  • Recent Development in Industry
  • Company Market Share Analysis, 2020
Kindly note that the above list covers the basic tables and figures of the report and are not limited to the TOC.

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